Race Plant
A downloadable game for Windows, macOS, and Linux
Try the game, See the code, and Donate or Pay what you want :)
Game
Race Plant is a game I made solo during CIGA Game Jam 2017 in Shenzhen, China. It's 48 hours game jam.
The theme is
thus this game idea revolves around that.
Race Plant is not complete, but might have additional feature in the future. As of now, the game can offer complete playable gameplay with two players competing each other in a match to plant tree, water it, and collect its fruits for score. Who gets higher score within match's limited time wins!
See Code? section below if you want to see the code.
BEWARE: The game needs two XBox360 controllers to play in case of two players, or one controller in case you play alone (but the game is aimed for 2 players). The game doesn't support playing with keyboard on the same machine.
Key Control
XBox360 controller
- B button to place down item on the ground, or if another player is nearby that item will be threw into hands of another player.
- A button to restart the match when the current match is over
Keyboard
- Z button to immediately restart the match even during the game
Code?
The amount you have paid to support this project will be to support my intention as I open sourced this project. So if you're developer, you can learn more about it in code level.
The tools I use are as follows
- libgdx with kotlin as programming language
- Android Studio 2.3.3
- Aseprite - for pixel art and animation
- tiled - for tile-based map editor
- Bfxr - for sound effect (background music, and some of sfx I downloaded them from Internet)
If the tools or technology to create this game are not aligned with your tech stack, you're still free to support the project!
Go to https://github.com/haxpor/race... to grab and see the code.
More Information
I wrote postmortem post about this project here included with dev process, iteration strategy, main artistic references, lots of gifs, what went right and wrong.
Status | In development |
Platforms | Windows, macOS, Linux |
Author | Angry Baozi (气包子) |
Tags | 8-Bit, Arcade, Controller, Farming, gamepad, hot-seat, Pixel Art, Tilemap, Top-Down |
Average session | A few minutes |
Languages | English |
Inputs | Xbox controller, Gamepad (any) |
Accessibility | Textless |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Download
Click download now to get access to the following files:
Development log
- Initially added minimapJun 27, 2017
- Update level design, and fixed tilemap's black line bleedingJun 25, 2017
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