Update level design, and fixed tilemap's black line bleeding
Updated a new build included with new level design of the map. This includes the following changes
- More seeds initially
- More plantable tiles initially
- Better level design, and slightly tuned cooldown time of seeds & fruit production from tree
Most importantly if you play the game on non-wide screen or wide-screen, the game will adapt itself to match that dynamically. So it should be no problem no matter screen size you play the game on.
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